d-knight21
Registered User
Joined: 06 Apr 2006
Location: Belgium
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Posted: Wed Aug 30 2006 13:16 Two news tracks |
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Hello
The first one is a track for a game. It's a environment music for a sewers exploration before a monsters attack.
Ponpon - Biometal
The second one is a track with no more explications
Ponpon - La pub nuit gravement ŕ la santé |
La Belgique est un plaisir et doit le rester! |
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Ravana
Registered User

Joined: 18 Nov 2005
Location: Oulu, Finland
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Posted: Wed Aug 30 2006 14:37
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Hmm, it sounds like just some nice music I would listen while in the sewers. yeah, I always save when something this starts to come up. The otherworldly-kind of sounds don't fit the sewer theme however, and soon I find out I'm playing UFO again and not Baldur's Gate 2 as I was a while ago. Yep, I think this is something just like for UFO. Ethereal attack, but luckily I've got my tank at least. Yes. Not something I would listen actively, but guess not something that is even meant for active listening. Though not for sewers, sorry.
Without the soft percussion sounds I probably wouldn't have even listened this one other one. Hmm. Them I like alright. The background and the lead make up a contrast which sounds weird. The happy lead and the dark background. After the break it for a while begins to sound nicer, when nice melody seems to build up. But otherwise it's just too weird for me. Sorry, too much  |
http://www.mikseri.net/artists/thejollynekromanseri.51046.php
http://www.mikseri.net/artists/bewaretheconstruct.62202.php
MT source files available if requested (maybe) |
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d-knight21
Registered User
Joined: 06 Apr 2006
Location: Belgium
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Posted: Wed Aug 30 2006 15:17
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Opinions are divided for the first track: some people think that is good for sewer and other that is sound like a spaceship. .I give you the link of the sewers picture to let you where I took my inspiration.
http://www.zimagez.com/zimage/shot00011.php
It seems that my music sound weird. It's a fact. I like used triturated sounds and make some contrasts. I understand that is destabilizing
thanks for yours comments |
La Belgique est un plaisir et doit le rester! |
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Ravana
Registered User

Joined: 18 Nov 2005
Location: Oulu, Finland
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SoulEye
Beta-Tester

Joined: 31 Jan 2004
Location: Helsingborg, Sweden!
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Posted: Fri Sep 01 2006 14:17
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Ravana wrote: | d-knight21 wrote: | I understand that is destabilizing
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indeed! Had to take my medication. |
Haha! |
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cHiEfRoCkA 4 ReaL
Registered User

Joined: 23 May 2005
Location: Germany
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Posted: Tue Sep 05 2006 00:24
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Well the 1st one sounds like being in a sewer indeed.
No leading melody or bassline....hmmm....well would suit for that game I guess...even though I´d love to have some basic melo´s that create a nightmarish athmosphere.
The 2nd one...hard to say...what level is it for?
Where is the hero supposed to be?
Sounds ok but on one side too hectic for a background music and on the other side nothing I could listen to itself.
No offense...but when I used to play games I always been fond of catchy game music like Turrican, International Karate or new ones like Far Cry etc.
If these are made for short bonus levels then I would agree maybe... |
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d-knight21
Registered User
Joined: 06 Apr 2006
Location: Belgium
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Posted: Tue Sep 05 2006 06:52
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No problems but the second track is not for a game  |
La Belgique est un plaisir et doit le rester! |
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cHiEfRoCkA 4 ReaL
Registered User

Joined: 23 May 2005
Location: Germany
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Posted: Tue Sep 05 2006 10:57
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OOoooopppps  |
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