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Two news tracks

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d-knight21
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Joined: 06 Apr 2006
Location: Belgium
PostPosted: Wed Aug 30 2006 13:16    
Two news tracks
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Hello

The first one is a track for a game. It's a environment music for a sewers exploration before a monsters attack.

Ponpon - Biometal

The second one is a track with no more explications Wink

Ponpon - La pub nuit gravement ŕ la santé


La Belgique est un plaisir et doit le rester!
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Ravana
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Joined: 18 Nov 2005
Location: Oulu, Finland
PostPosted: Wed Aug 30 2006 14:37    
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Hmm, it sounds like just some nice music I would listen while in the sewers. yeah, I always save when something this starts to come up. The otherworldly-kind of sounds don't fit the sewer theme however, and soon I find out I'm playing UFO again and not Baldur's Gate 2 as I was a while ago. Yep, I think this is something just like for UFO. Ethereal attack, but luckily I've got my tank at least. Yes. Not something I would listen actively, but guess not something that is even meant for active listening. Though not for sewers, sorry.

Without the soft percussion sounds I probably wouldn't have even listened this one other one. Hmm. Them I like alright. The background and the lead make up a contrast which sounds weird. The happy lead and the dark background. After the break it for a while begins to sound nicer, when nice melody seems to build up. But otherwise it's just too weird for me. Sorry, too much Wink


http://www.mikseri.net/artists/thejollynekromanseri.51046.php

http://www.mikseri.net/artists/bewaretheconstruct.62202.php

MT source files available if requested (maybe)
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d-knight21
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Joined: 06 Apr 2006
Location: Belgium
PostPosted: Wed Aug 30 2006 15:17    
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Opinions are divided for the first track: some people think that is good for sewer and other that is sound like a spaceship. .I give you the link of the sewers picture to let you where I took my inspiration.
http://www.zimagez.com/zimage/shot00011.php

It seems that my music sound weird. It's a fact. I like used triturated sounds and make some contrasts. I understand that is destabilizing Wink

thanks for yours comments


La Belgique est un plaisir et doit le rester!
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Ravana
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Joined: 18 Nov 2005
Location: Oulu, Finland
PostPosted: Wed Aug 30 2006 17:38    
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d-knight21 wrote:
I understand that is destabilizing Wink

indeed! Had to take my medication.


http://www.mikseri.net/artists/thejollynekromanseri.51046.php

http://www.mikseri.net/artists/bewaretheconstruct.62202.php

MT source files available if requested (maybe)
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SoulEye
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Joined: 31 Jan 2004
Location: Helsingborg, Sweden!
PostPosted: Fri Sep 01 2006 14:17    
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Ravana wrote:
d-knight21 wrote:
I understand that is destabilizing Wink

indeed! Had to take my medication.


Haha!
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cHiEfRoCkA 4 ReaL
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Joined: 23 May 2005
Location: Germany
PostPosted: Tue Sep 05 2006 00:24    
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Well the 1st one sounds like being in a sewer indeed.
No leading melody or bassline....hmmm....well would suit for that game I guess...even though I´d love to have some basic melo´s that create a nightmarish athmosphere.

The 2nd one...hard to say...what level is it for?
Where is the hero supposed to be?
Sounds ok but on one side too hectic for a background music and on the other side nothing I could listen to itself.

No offense...but when I used to play games I always been fond of catchy game music like Turrican, International Karate or new ones like Far Cry etc.

If these are made for short bonus levels then I would agree maybe...




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d-knight21
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Joined: 06 Apr 2006
Location: Belgium
PostPosted: Tue Sep 05 2006 06:52    
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No problems but the second track is not for a game Wink


La Belgique est un plaisir et doit le rester!
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cHiEfRoCkA 4 ReaL
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Joined: 23 May 2005
Location: Germany
PostPosted: Tue Sep 05 2006 10:57    
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OOoooopppps Very Happy




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